domingo, 21 de abril de 2013


The wheel-model:
The turning model
La maqueta rodante

7 km of lenght can only be seen as a whole from an airplane or a helicopter.
To cover 7 km  will take you over one and a half hour of walking, or 20 minutes of cycling.
Every ten minutes of walking could bring you in a different area, in a different neighbourhood, in a different atmosphere.
It makes no sense  to design patterns for a piece of land measuring 700m x 7 km that can only be thought of on a scaled drawing.
We therefore introduce the concept of a model build on a turning wheel.
This model can not be seen as a whole. You can only, as in reality, discover bits by bits.
The model is conceived to look at from a standing point of view. You can turn the wheel at the paste you want and the landscape design will pass by your view and imagination.
You will be able to 'scroll' the concepts of individuals.
You will actually walk through San Aurelio, a promising land.
The wheel, when turning, will be seen as a movie, based on a complex and multi-layerd storyboard.

The impossible urbanistic scale of San Aurelio:
Even on a big scale of 1/2500, a house is nothing more than a dot.
This scale and smaller scales (1/1000) allow only for infrastructural design-lines.
The scale is perfect for "zoning", for gigantic urbanistic gestures.
The scale makes it impossible to try out a scating playground, for example, because it disappaers while zoming out.
Human-environment relations get lost on the model.
The wheel doesn't solve that problem, but it can trigger through the imagination of the viewer what life is about in San Aurelio.


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